From the article:
"In the weeks leading up to my trip, I had spoken to some youngish scholars who said they found their way to medieval studies via an adolescence spent playing D&D, the iconic role-playing game. I spoke to scholars at elite universities and scholars at sleepy institutions; to associate professors, adjuncts, and graduate students; to men and women. All of them had cast spells, slain goblins, and rolled the many-sided dice of Dungeons & Dragons."
Gravois' colleagues were skeptical that he would find a game among the scholars because there seems to be a reluctance for scholars to acknowledge their gaming - and re-eanactor - pasts, although many credit their interests and professions to gaming activities or membership in the SCA.